Worst 5.6 Sol overengineering I've experienced:
I asked it to tweak the reward function of the wall game engine to prefer shorter sequences when it's already winning, and train 10 generations.
I check back after a couple hours and it's not training yet. Instead, I see it talking about "oracle validations."
I'm like, wtf is this oracle.
The "oracle" is an engine it coded from scratch to validate the behavior change of MY engine.
It actually built two "oracle" engines: one in C++ and one in TS for end-to-end validation on the website.